Giles Armstrong is an experienced game writer, narrative designer and editor. He’s worked on more than 50 games to date covering indie, AAA and VR, for games appearing on all current gaming platforms.
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Giles Armstrong is an experienced game writer, narrative designer and editor. He’s worked on more than 50 games to date covering indie, AAA and VR, for games appearing on all current gaming platforms.
Featured Projects
Unannounced Project
Developed by Guerrilla Games | All details TBA
Unannounced Project
Developed by Eidos Montréal | All details TBA
The Spectrum Retreat
Developed by Dan Smith Studios | Published by Ripstone
My Child Lebensborn
Developed and published by Sarepta Studio and Teknopilot
Custom programs to fit your needs
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